4. Our Roles
Roles¶
What is this?
Roles define how owners can contribute to Smartup Zero. Below are the role definitions and open slots.
tc_leadership_team (3_1)
Type: team_captain
Status: active
Recruitment:
Skills Required:
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Description:
tc_design (3_2)
Type: team_captain
Status: active
Recruitment: FUTURE
Skills Required: Crisis/Emergency UX Design, Accessibility-First Design, Offline-First Application Design, Design Systems, Information Architecture, Rapid Prototyping, Team Leadership, Design Critique Facilitation, Stakeholder Communication, Figma, Design Documentation, User Research Methods
Commitment: 40+ hrs/week
SC Potential (weekly): 500
Description: As Design Team Captain for ONLIFE, you'll guide the creation of an emergency mesh network interface that works when internet, power, and cellular networks don't. This isn't another chat app - it's a survival tool that must be instantly intuitive for someone in crisis, whether they're coordinating hurricane relief or finding family after an earthquake. You'll lead a distributed team in reimagining what emergency communication looks like: How do you design for panic? How do you convey network topology to non-technical users? How do you make peer-to-peer mesh networking as simple as sending a text? This role is perfect for a design leader who believes technology should serve humanity's most critical moments. You'll work transparently (all design decisions are public), collaboratively (no hierarchy, only expertise), and purposefully (every pixel could save a life). You'll shape not just an app, but a new model for how design teams can work - with collective ownership, radical transparency, and scientific rigor.
tc_developer (3_3)
Type: team_captain
Status: active
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Description:
tc_business (3_4)
Type: team_captain
Status: active
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tc_media (3_5)
Type: team_captain
Status: active
Recruitment:
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tc_science (3_6)
Type: team_captain
Status: active
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Description:
tc_operational (3_7)
Type: team_captain
Status: active
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SC Potential (weekly):
Description: